Files
lambda/assets.go
2026-03-15 09:57:08 +00:00

335 lines
9.2 KiB
Go

package main
import (
_ "embed"
"encoding/base64"
"github.com/diamondburned/gotk4/pkg/gdk/v4"
"github.com/diamondburned/gotk4/pkg/gdkpixbuf/v2"
)
//go:embed debug.png
var defaultAvatarBytes []byte
var defaultAvatarB64 string = base64.StdEncoding.EncodeToString(defaultAvatarBytes)
//go:embed failed_load.png
var failedBytes []byte
var failedB64 string = base64.StdEncoding.EncodeToString(failedBytes)
//go:embed assets/owner.png
var ownerMedalBytes []byte
var ownerMedalB64 string = base64.StdEncoding.EncodeToString(ownerMedalBytes)
//go:embed assets/admin.png
var adminMedalBytes []byte
var adminMedalB64 string = base64.StdEncoding.EncodeToString(adminMedalBytes)
//go:embed assets/member.png
var memberMedalBytes []byte
var memberMedalB64 string = base64.StdEncoding.EncodeToString(memberMedalBytes)
//go:embed assets/noaffiliation.png
var noneMedalBytes []byte
var noneMedalB64 string = base64.StdEncoding.EncodeToString(noneMedalBytes)
//go:embed assets/outcast.png
var outcastMedalBytes []byte
var outcastMedalB64 string = base64.StdEncoding.EncodeToString(outcastMedalBytes)
//go:embed assets/cancel.png
var cancelBytes []byte
var cancelB64 string = base64.StdEncoding.EncodeToString(cancelBytes)
//go:embed assets/status_away.png
var sABytes []byte
var sAB64 string = base64.StdEncoding.EncodeToString(sABytes)
//go:embed assets/status_busy.png
var sBBytes []byte
var sBB64 string = base64.StdEncoding.EncodeToString(sBBytes)
//go:embed assets/status_chatty.png
var sCBytes []byte
var sCB64 string = base64.StdEncoding.EncodeToString(sCBytes)
//go:embed assets/status_online.png
var sOBytes []byte
var sOB64 string = base64.StdEncoding.EncodeToString(sOBytes)
//go:embed assets/status_xa.png
var xaBytes []byte
var xaB64 string = base64.StdEncoding.EncodeToString(xaBytes)
//go:embed assets/tag.png
var tagBytes []byte
var tagB64 string = base64.StdEncoding.EncodeToString(tagBytes)
//go:embed assets/lambda-disabled.png
var logoDisabledBytes []byte
var logoDisabledB64 string = base64.StdEncoding.EncodeToString(logoDisabledBytes)
//go:embed assets/group.png
var groupBytes []byte
var groupB64 string = base64.StdEncoding.EncodeToString(groupBytes)
//go:embed assets/door_in.png
var doorInBytes []byte
var doorInB64 string = base64.StdEncoding.EncodeToString(doorInBytes)
//go:embed assets/door_out.png
var doorOutBytes []byte
var doorOutB64 string = base64.StdEncoding.EncodeToString(doorOutBytes)
//go:embed assets/large_group.png
var largeGroupBytes []byte
var largeGroupB64 string = base64.StdEncoding.EncodeToString(largeGroupBytes)
//go:embed assets/world.png
var worldBytes []byte
var worldB64 string = base64.StdEncoding.EncodeToString(worldBytes)
//go:embed assets/disconnect.png
var disconnectBytes []byte
var disconnectB64 string = base64.StdEncoding.EncodeToString(disconnectBytes)
//go:embed assets/chart_bar.png
var barBytes []byte
var barB64 string = base64.StdEncoding.EncodeToString(barBytes)
//go:embed assets/ok.png
var okBytes []byte
var okB64 string = base64.StdEncoding.EncodeToString(okBytes)
//go:embed assets/hourglass.png
var hourglassBytes []byte
var hourglassB64 string = base64.StdEncoding.EncodeToString(hourglassBytes)
//go:embed assets/connect_tls.png
var connectBytes []byte
var connectB64 string = base64.StdEncoding.EncodeToString(connectBytes)
//go:embed assets/comment.png
var commentBytes []byte
var commentB64 string = base64.StdEncoding.EncodeToString(commentBytes)
//go:embed assets/information.png
var informationBytes []byte
var informationB64 string = base64.StdEncoding.EncodeToString(informationBytes)
func init() {
loader := gdkpixbuf.NewPixbufLoader()
defaultAvatarData, _ := base64.StdEncoding.DecodeString(defaultAvatarB64)
loader.Write(defaultAvatarData)
loader.Close()
clientAssets["DefaultAvatar"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
failedData, _ := base64.StdEncoding.DecodeString(failedB64)
loader.Write(failedData)
loader.Close()
clientAssets["FailedAvatar"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
ownerMedalData, _ := base64.StdEncoding.DecodeString(ownerMedalB64)
loader.Write(ownerMedalData)
loader.Close()
clientAssets["owner"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
cancelData, _ := base64.StdEncoding.DecodeString(cancelB64)
loader.Write(cancelData)
loader.Close()
clientAssets["cancel"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
tagData, _ := base64.StdEncoding.DecodeString(tagB64)
loader.Write(tagData)
loader.Close()
clientAssets["tag"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
adminMedalData, _ := base64.StdEncoding.DecodeString(adminMedalB64)
loader.Write(adminMedalData)
loader.Close()
clientAssets["admin"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
memberMedalData, _ := base64.StdEncoding.DecodeString(memberMedalB64)
loader.Write(memberMedalData)
loader.Close()
clientAssets["member"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
noneMedalData, _ := base64.StdEncoding.DecodeString(noneMedalB64)
loader.Write(noneMedalData)
loader.Close()
clientAssets["none"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
outcastMedalData, _ := base64.StdEncoding.DecodeString(outcastMedalB64)
loader.Write(outcastMedalData)
loader.Close()
clientAssets["outcast"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
disabledLogoData, _ := base64.StdEncoding.DecodeString(logoDisabledB64)
loader.Write(disabledLogoData)
loader.Close()
clientAssets["disabled_logo"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
groupData, _ := base64.StdEncoding.DecodeString(groupB64)
loader.Write(groupData)
loader.Close()
clientAssets["group"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
doorInData, _ := base64.StdEncoding.DecodeString(doorInB64)
loader.Write(doorInData)
loader.Close()
clientAssets["door_in"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
doorOutData, _ := base64.StdEncoding.DecodeString(doorOutB64)
loader.Write(doorOutData)
loader.Close()
clientAssets["door_out"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
largeGroupData, _ := base64.StdEncoding.DecodeString(largeGroupB64)
loader.Write(largeGroupData)
loader.Close()
clientAssets["large_group"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
worldData, _ := base64.StdEncoding.DecodeString(worldB64)
loader.Write(worldData)
loader.Close()
clientAssets["world"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
disconnectData, _ := base64.StdEncoding.DecodeString(disconnectB64)
loader.Write(disconnectData)
loader.Close()
clientAssets["disconnect"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
barData, _ := base64.StdEncoding.DecodeString(barB64)
loader.Write(barData)
loader.Close()
clientAssets["chart_bar"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
okData, _ := base64.StdEncoding.DecodeString(okB64)
loader.Write(okData)
loader.Close()
clientAssets["ok"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
hourglassData, _ := base64.StdEncoding.DecodeString(hourglassB64)
loader.Write(hourglassData)
loader.Close()
clientAssets["hourglass"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
connectData, _ := base64.StdEncoding.DecodeString(connectB64)
loader.Write(connectData)
loader.Close()
clientAssets["connect"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
commentData, _ := base64.StdEncoding.DecodeString(commentB64)
loader.Write(commentData)
loader.Close()
clientAssets["comment"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
informationData, _ := base64.StdEncoding.DecodeString(informationB64)
loader.Write(informationData)
loader.Close()
clientAssets["information"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
sAData, _ := base64.StdEncoding.DecodeString(sAB64)
loader.Write(sAData)
loader.Close()
clientAssets["status_away"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
sBData, _ := base64.StdEncoding.DecodeString(sBB64)
loader.Write(sBData)
loader.Close()
clientAssets["status_dnd"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
sCData, _ := base64.StdEncoding.DecodeString(sCB64)
loader.Write(sCData)
loader.Close()
clientAssets["status_chat"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
xaData, _ := base64.StdEncoding.DecodeString(xaB64)
loader.Write(xaData)
loader.Close()
clientAssets["status_xa"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
sOData, _ := base64.StdEncoding.DecodeString(sOB64)
loader.Write(sOData)
loader.Close()
clientAssets["status_"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
}