add throughput, format code, and begin to add MUC preview window

This commit is contained in:
2026-04-18 10:29:07 +01:00
parent 7416aa37e0
commit 843687ff2b
20 changed files with 165 additions and 94 deletions
+12
View File
@@ -115,6 +115,10 @@ var commentB64 string = base64.StdEncoding.EncodeToString(commentBytes)
var informationBytes []byte
var informationB64 string = base64.StdEncoding.EncodeToString(informationBytes)
//go:embed assets/car.png
var carBytes []byte
var carB64 string = base64.StdEncoding.EncodeToString(carBytes)
func init() {
loader := gdkpixbuf.NewPixbufLoader()
@@ -331,4 +335,12 @@ func init() {
loader.Close()
clientAssets["status_"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
loader = gdkpixbuf.NewPixbufLoader()
carData, _ := base64.StdEncoding.DecodeString(carB64)
loader.Write(carData)
loader.Close()
clientAssets["car"] = gdk.NewTextureForPixbuf(loader.Pixbuf())
}